HiDeHo wrote:more things i have found.
QuickApps: i found the file to setup QuickApps (cant find it again though) i ran the file and added the folders and apps i wanted. then closed. i found the file /root/QucikApps. when i click on it i get a message
no applet definitions found
i cant run the app or find the setup app again. this does not work.
1. Setup app always accessible by running menu Personal --> QuickApps.
2. Or otherwise you can open /root folder, right-click on QuickApps and choose "Look Inside". Then create a directory there, then create symlink *inside* the directory.
3. If you are not happy with it, just delete the QuickApps folder and start again (or not).
FAQ How can I make a new pet Package?: this is good but it fails to mention the need for the devx app which is usually needed in puppy for compiling apps. does fatdog not need this ??? would be nice to link to the puppy forums / info for more detailed steps only if it relevant to fatdog though. (be nice to mention the need for 64bit source code as a reminder)
I thought it is obvious enough that if you want to compile you will need devx. Also, there is no such thing as 64-bit source code - source code is source code.
FAQ missing sfs creation info: would be nice to have info on how to create sfs files for use in fatdog.
Same as in other puppies, use dir2sfs.
actually /root/downloads is linked to /root/spot/downloads which is linked to /home/Fatdog/downloads here(i assume the downloads folder goes in the same folder as the save file or /and the other 2 main puppy files
Don't assume, if when you create savefile you un-tick "move Downloads folder save device" then it is not moved and stays in the savefile. Otherwise it is moved to where your savefile is (when you originally created it).
nice to know i am not the only one with this problem
This is a known problem for quite sometime. I don't have any solution and google refuses to help me. strace reveals nothing. Source code is not available for debugging. The joy of closed source software
But yesterday I found that non-english locales are available when the devx.sfs is loaded
Yes correct, you can also get the other locales from the package manager - but that will fill up your savefile. If you can run with devx always attached, all the better
Yes, it is a FAT filesystem indeed
I haven't tested this for a long time. When I use FAT I always make sure I use ASCII. I will do some test and get back to you.
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