experimental minimalist backgrounds
experimental minimalist backgrounds
i have a single-pixel background that i use most of the time [actually 3, black, dark gray, and steely blue]
i was thinking about growing it to 2x2 and slightly shifting the color to make it more complex
when using the stretch feature, this turned out to be kinda interesting, so i played with it some more
here are a few i like, #10 is ubuntu-y, #13 is rasta [more experimenting later]
i was thinking about growing it to 2x2 and slightly shifting the color to make it more complex
when using the stretch feature, this turned out to be kinda interesting, so i played with it some more
here are a few i like, #10 is ubuntu-y, #13 is rasta [more experimenting later]
- abushcrafter
- Posts: 1418
- Joined: Fri 30 Oct 2009, 16:57
- Location: England
- Contact:
whatsamatter, you guys don't know how to edit pixels in mtpaint?
anyways, here's a few in blue
#14 is most interesting as the colors are so close that the lattice pattern disappears, very smooth--but i prefer the stormy feel of #16 . . .
#18 is kinda elegant, i got lost in the close colors and went mildly random
EDIT - added 2 very nice ones at the end [20, 21], 20 is my favorite, it is sublime . . .
![Razz :P](./images/smilies/icon_razz.gif)
anyways, here's a few in blue
#14 is most interesting as the colors are so close that the lattice pattern disappears, very smooth--but i prefer the stormy feel of #16 . . .
#18 is kinda elegant, i got lost in the close colors and went mildly random
EDIT - added 2 very nice ones at the end [20, 21], 20 is my favorite, it is sublime . . .
baroque minimalism?
i was considering a vague similarity of these to the paintings of mark rothko
so decided to do some 'paintings' of my own, in an 8 x 6 pixel format
here are the first 4, with names
tree and mountain are not so good [too much figurative effort?], but sunset and sunrise are quite nice
[remember to stretch]
i was considering a vague similarity of these to the paintings of mark rothko
so decided to do some 'paintings' of my own, in an 8 x 6 pixel format
here are the first 4, with names
tree and mountain are not so good [too much figurative effort?], but sunset and sunrise are quite nice
[remember to stretch]
- Attachments
-
- tree.png
- (998 Bytes) Downloaded 1994 times
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- sunset.png
- (998 Bytes) Downloaded 1991 times
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- sunrise.png
- (998 Bytes) Downloaded 1979 times
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- mountain.png
- (998 Bytes) Downloaded 2100 times
three more, each 1 x 6 pixels, inspired by places i have lived
[and full rothko stylee]
[and full rothko stylee]
- Attachments
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- ocean.png
- (872 Bytes) Downloaded 1970 times
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- prairie.png
- (872 Bytes) Downloaded 1958 times
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- desert.png
- (872 Bytes) Downloaded 1968 times
.. and they really go well (screenie 125k) with a pekwm theme I mod'd and probably will fuss with a bit more, creamy tan and turq go well together and the off-gray I used may seem a bit blah - wmsetbg does nice at scaling and smoothing mins; but sometimes there's nice texture in 'happy accidents'
, Bob Ross haunts me at times - nope, Spring ain't here yet for sure.
good thing too, the spare change from shoveling snow is keeping me and the cat fed..
![Laughing :lol:](./images/smilies/icon_lol.gif)
good thing too, the spare change from shoveling snow is keeping me and the cat fed..
- technosaurus
- Posts: 4853
- Joined: Mon 19 May 2008, 01:24
- Location: Blue Springs, MO
- Contact:
For those of use with bad eyes and/or twitchy fingers here is a tarball of bugman's images - seeing that you, yourself wear glasses (your pic?), i have come to the conclusion that you must be a bit sadistic
- Attachments
-
- backgrounds.tar.gz
- (1.9 KiB) Downloaded 847 times
Check out my [url=https://github.com/technosaurus]github repositories[/url]. I may eventually get around to updating my [url=http://bashismal.blogspot.com]blogspot[/url].
.. in testing pups (occasionally rewards, hehhehheh)
bgmin works well with..
..various methods of setting a background (depending on your preferences - generally I have wmsetbg, hsetroot and a few others to choose from) even better if a minimal working palette (about a dozen colors) is smeared to create blends. Up to the user which setter and options work best. Alpha/opacity can also figure in, but probably not so good on the Xvesa patterned root (for me, that looks like a dense chainlink texture) rather than the deep black of Xorg. Quite likely a simple layer animation effect could be achieved with a simple script or randomizer so a bg need not be 'boring' or even resource hungry .. strangely enough there seem to be subtle pseudo-movement shifts/effects even without that on my CRT and card. Then again, sounding brass and tinkling chimes in shadows and light (;
big (236k) howto screenie, for some 'if-you-didn't-already-know' mtpaint tips
a few samples attached for demo - gs.png is fairly finished imo, ksdotohone.png shows those blocky distractions (which some may like, so much goes on in hwr,s/w,etc that it may not show .. YMMV)
ps - wjaguar's 'tips' for 3.31 in a nice 2.5mb pkg, I wish many docs were available in this form (but noooo.. instead and far too often you get a broken local 'help' or spend way too much time searching and filtering or simply giving up on what may be a terrific app if only it had some decent readable documentation so one could use it effectively
/rant)
thanks, fscap is one of the reasons I use wine (a bit overkill to justify textnotes in its mini-editor, but even that can be a left-handed performance gauge)
bgmin works well with..
..various methods of setting a background (depending on your preferences - generally I have wmsetbg, hsetroot and a few others to choose from) even better if a minimal working palette (about a dozen colors) is smeared to create blends. Up to the user which setter and options work best. Alpha/opacity can also figure in, but probably not so good on the Xvesa patterned root (for me, that looks like a dense chainlink texture) rather than the deep black of Xorg. Quite likely a simple layer animation effect could be achieved with a simple script or randomizer so a bg need not be 'boring' or even resource hungry .. strangely enough there seem to be subtle pseudo-movement shifts/effects even without that on my CRT and card. Then again, sounding brass and tinkling chimes in shadows and light (;
big (236k) howto screenie, for some 'if-you-didn't-already-know' mtpaint tips
a few samples attached for demo - gs.png is fairly finished imo, ksdotohone.png shows those blocky distractions (which some may like, so much goes on in hwr,s/w,etc that it may not show .. YMMV)
ps - wjaguar's 'tips' for 3.31 in a nice 2.5mb pkg, I wish many docs were available in this form (but noooo.. instead and far too often you get a broken local 'help' or spend way too much time searching and filtering or simply giving up on what may be a terrific app if only it had some decent readable documentation so one could use it effectively
![Rolling Eyes :roll:](./images/smilies/icon_rolleyes.gif)
thanks, fscap is one of the reasons I use wine (a bit overkill to justify textnotes in its mini-editor, but even that can be a left-handed performance gauge)
- Attachments
-
- ksdotohone.png
- various distractions :|
- (245 Bytes) Downloaded 1662 times
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- gs.png
- oki - this is the one in the big screenie
- (272 Bytes) Downloaded 1603 times
Last edited by `f00 on Tue 09 Mar 2010, 16:32, edited 2 times in total.
- abushcrafter
- Posts: 1418
- Joined: Fri 30 Oct 2009, 16:57
- Location: England
- Contact:
Nice!`f00 wrote:.. in testing pups (occasionally rewards, hehhehheh)
bgmin works well with..
..various methods of setting a background (depending on your preferences - generally I have wmsetbg, hsetroot and a few others to choose from) even better if a minimal working palette (about a dozen colors) is smeared to create blends. Up to the user which setter and options work best. Alpha/opacity can also figure in, but probably not so good on the Xvesa patterned root (for me, that looks like a dense chainlink texture) rather than the deep black of Xorg. Quite likely a simple layer animation effect could be achieved with a simple script or randomizer so a bg need not be 'boring' or even resource hungry .. strangely enough there seem to be subtle pseudo-movement shifts/effects even without that on my CRT and card. Then again, sounding brass and tinkling chimes in shadows and light (;
big (236k) howto screenie, for some 'if-you-didn't-already-know' mtpaint tips
a few samples attached for demo - gs.png is fairly finished imo, ksdotohone.png shows those blocky distractions (which some may like, so much goes on in hwr,s/w,etc that it may not show .. YMMV)
![Smile :)](./images/smilies/icon_smile.gif)