It's a precompiled i686 binary build from official site.
I took quake data files from Quake1.pup.
You can run game from menu or type "quake" in terminal
quake is a script but there's also darkplaces-linux-686-sdl binary in path if you want to run other supported games with it.
I removed all unnecessary subdirs, data, run scripts and other engines from .pup so I basically just took quake data files and added new version of engine.
Keeping puppy fat free, even with games
![Wink ;)](./images/smilies/icon_wink.gif)
Who wants engine server binary or glx binary or sources or whatever just grab the full archive from official site:
http://icculus.org/twilight/darkplaces/download.html
Who wants extra levels, maps etc I guess you can go here:
http://quake.phoenixlabs.org/maps/id1/maps/
http://ftp.unsix.net/pub/games/quake/id1/maps/
EDIT: Seems that links for maps no longer work
Put maps in /usr/share/quake/id1/maps/
ADDITIONAL LIBS REQUIRED:
FOR DPUP:
SDL-1.2.13-i386.pet
libgl1-mesa-dri
FOR QUIRKY 018:
SDL-1.2.13-i386.pet
mesa-7.6-q1.pet
Edit /etc/X11/xorg.conf - change "Disable glx" to "Load glx"
I also uncomment "Option DRI"
FOR PUPPY 4.3.1:
SDL-1.2.9.pet
xorg_xorg_full_dri-7.3.pet
Older engine pet attached below
AAAAND, HERE'S THE PET:
Quake1-i686-sdl.pet about 10 MB
MD5SUM should be: 1b44107b61ad44edf514e0950f680532 Quake1-i686-sdl.pet
Thanks to id software and Lord Havoc for his enhanced engine
Enjoy playing!
![Wink ;)](./images/smilies/icon_wink.gif)