Classic Pup 2.14X -- Updated 2 series
- ttuuxxx
- Posts: 11171
- Joined: Sat 05 May 2007, 10:00
- Location: Ontario Canada,Sydney Australia
- Contact:
Here's a really nice and small Font viewer that has excellent detailed info. I think I need to add this to the next release
ttuuxxx
ttuuxxx
- Attachments
-
- gtkfontsel-1.1-i386.pet
- (3.94 KiB) Downloaded 440 times
http://audio.online-convert.com/ <-- excellent site
http://samples.mplayerhq.hu/A-codecs/ <-- Codec Test Files
http://html5games.com/ <-- excellent HTML5 games :)
http://samples.mplayerhq.hu/A-codecs/ <-- Codec Test Files
http://html5games.com/ <-- excellent HTML5 games :)
- ttuuxxx
- Posts: 11171
- Joined: Sat 05 May 2007, 10:00
- Location: Ontario Canada,Sydney Australia
- Contact:
here's rxvt with unicode and Tab's, I configured it with, Tabs, white background and Scrollbars on the right
ttuuxx
Ps to start it type in a terminal and type urxvt or I also added a menu link.
ttuuxxx
ttuuxx
Ps to start it type in a terminal and type urxvt or I also added a menu link.
ttuuxxx
- Attachments
-
- urxvt.jpg
- (14.47 KiB) Downloaded 1596 times
http://audio.online-convert.com/ <-- excellent site
http://samples.mplayerhq.hu/A-codecs/ <-- Codec Test Files
http://html5games.com/ <-- excellent HTML5 games :)
http://samples.mplayerhq.hu/A-codecs/ <-- Codec Test Files
http://html5games.com/ <-- excellent HTML5 games :)
- ttuuxxx
- Posts: 11171
- Joined: Sat 05 May 2007, 10:00
- Location: Ontario Canada,Sydney Australia
- Contact:
Here's the latest Mrxvt
I took a few hours and rethemed it with better icons, had to convert png's to xpms and stuff like that. Looks much nicer now
ttuuxxx
I took a few hours and rethemed it with better icons, had to convert png's to xpms and stuff like that. Looks much nicer now
ttuuxxx
- Attachments
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- mrxvt-0.5.4-i386.pet
- (134.64 KiB) Downloaded 429 times
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- mr.jpg
- (24.32 KiB) Downloaded 1600 times
http://audio.online-convert.com/ <-- excellent site
http://samples.mplayerhq.hu/A-codecs/ <-- Codec Test Files
http://html5games.com/ <-- excellent HTML5 games :)
http://samples.mplayerhq.hu/A-codecs/ <-- Codec Test Files
http://html5games.com/ <-- excellent HTML5 games :)
-
- Posts: 150
- Joined: Tue 29 Jan 2008, 21:11
- Location: Lancashire,U.K.
- Contact:
just for information
downloaded seamonkey 2.0.9 lucid and installed it in 2.14top5
It has just updated itself to 2.0.10 and is working ok.
Using it to post this.
Works faster and renders better in 2.14 than in 5.1.1 , at least on my machine
Toshiba s1900-102
1.7G 768meg ram
20gig hd
frugal installs of 2.14 and lucid 5.1.1
jock
downloaded seamonkey 2.0.9 lucid and installed it in 2.14top5
It has just updated itself to 2.0.10 and is working ok.
Using it to post this.
Works faster and renders better in 2.14 than in 5.1.1 , at least on my machine
Toshiba s1900-102
1.7G 768meg ram
20gig hd
frugal installs of 2.14 and lucid 5.1.1
jock
I compiled your ttuuxxxified mrxvt source code in wary 090 but I didn't get any bones and paws at the top?ttuuxxx wrote:Here's the latest Mrxvt
I took a few hours and rethemed it with better icons, had to convert png's to xpms and stuff like that. Looks much nicer now
ttuuxxx
- Attachments
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- mrxvtscrn.jpg
- (109.94 KiB) Downloaded 486 times
- ttuuxxx
- Posts: 11171
- Joined: Sat 05 May 2007, 10:00
- Location: Ontario Canada,Sydney Australia
- Contact:
Hi Billtoo. The reason why you didn't is because that is handled by the Window Manager, its actually called window dressings. 2.14X uses Metacity WM and lxce-panel, Where as what your using is JWM. which 2.14X has as an option, But If you want the bones and paws, you'll need to using Metacity or Icewm I also have them. They are also animated, They change on hover or click. Very Puppy'ishBilltoo wrote:I compiled your ttuuxxxified mrxvt source code in wary 090 but I didn't get any bones and paws at the top?ttuuxxx wrote:Here's the latest Mrxvt
I took a few hours and rethemed it with better icons, had to convert png's to xpms and stuff like that. Looks much nicer now
ttuuxxx
ttuuxxx
http://audio.online-convert.com/ <-- excellent site
http://samples.mplayerhq.hu/A-codecs/ <-- Codec Test Files
http://html5games.com/ <-- excellent HTML5 games :)
http://samples.mplayerhq.hu/A-codecs/ <-- Codec Test Files
http://html5games.com/ <-- excellent HTML5 games :)
Hi ttuuxxx, this new release looks cool. One question is left, Did you solve the ovelaping lines problem in Mrxvt?.ttuuxxx wrote:Here's the latest Mrxvt
I took a few hours and rethemed it with better icons, had to convert png's to xpms and stuff like that. Looks much nicer now
ttuuxxx
Thanks,
clarf
- ttuuxxx
- Posts: 11171
- Joined: Sat 05 May 2007, 10:00
- Location: Ontario Canada,Sydney Australia
- Contact:
clarf wrote:Hi ttuuxxx, this new release looks cool. One question is left, Did you solve the ovelaping lines problem in Mrxvt?.ttuuxxx wrote:Here's the latest Mrxvt
I took a few hours and rethemed it with better icons, had to convert png's to xpms and stuff like that. Looks much nicer now
ttuuxxx
Thanks,
clarf
well so far it looks like it, buddy
ttuuxxxx
http://audio.online-convert.com/ <-- excellent site
http://samples.mplayerhq.hu/A-codecs/ <-- Codec Test Files
http://html5games.com/ <-- excellent HTML5 games :)
http://samples.mplayerhq.hu/A-codecs/ <-- Codec Test Files
http://html5games.com/ <-- excellent HTML5 games :)
- technosaurus
- Posts: 4853
- Joined: Mon 19 May 2008, 01:24
- Location: Blue Springs, MO
- Contact:
if anyone would like to patch jwm to match the other wm min,max,restore etc... (sortof) the applicable code is in border.c
Edit: To be more specific they are X-bitmaps (which you can convert to with: xpmtoppm | pnmdepth 255 | ppmtopgm | pgmnorm | pgmtopbm | pbmtoxbm)
(also the ugly X icon in jwm is x.xpm in the src directory - it would be cool to have the puppy logo as the default window icon)
Code: Select all
static BorderPixmapDataType bitmaps[BP_COUNT] = {
/* Close */
{ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x30, 0x06, 0x70, 0x07, 0xE0, 0x03, 0xC0, 0x01, 0xE0, 0x03, 0x70, 0x07,
0x30, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 },
/* Minimize */
{ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0xF8, 0x07, 0xF8, 0x07, 0x00, 0x00, 0x00, 0x00 },
/* Maximize */
{ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xF8, 0x1F,
0xF8, 0x1F, 0x08, 0x10, 0x08, 0x10, 0x08, 0x10, 0x08, 0x10, 0x08, 0x10,
0xF8, 0x1F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 },
/* Maximize Active */
{ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0x0F,
0xC0, 0x0F, 0x00, 0x08, 0xF0, 0x0B, 0xF0, 0x0B, 0x10, 0x0A, 0x10, 0x0A,
0x10, 0x02, 0xF0, 0x03, 0x00, 0x00, 0x00, 0x00 }
};
(also the ugly X icon in jwm is x.xpm in the src directory - it would be cool to have the puppy logo as the default window icon)
Last edited by technosaurus on Fri 05 Nov 2010, 18:23, edited 3 times in total.
Check out my [url=https://github.com/technosaurus]github repositories[/url]. I may eventually get around to updating my [url=http://bashismal.blogspot.com]blogspot[/url].
Hi ttuuxxxttuuxxx wrote:
Hi Billtoo. The reason why you didn't is because that is handled by the Window Manager, its actually called window dressings. 2.14X uses Metacity WM and lxce-panel, Where as what your using is JWM. which 2.14X has as an option, But If you want the bones and paws, you'll need to using Metacity or Icewm I also have them. They are also animated, They change on hover or click. Very Puppy'ish
ttuuxxx
That was it, I compiled it in 214x and it worked but I tried compiling it in wary 090 again with icewm installed and still didn't work.
I don't think 214x was meant for this pc (dual core) but I'll give it a try on my laptop which has an athlon single core processor.
- ttuuxxx
- Posts: 11171
- Joined: Sat 05 May 2007, 10:00
- Location: Ontario Canada,Sydney Australia
- Contact:
214x works on dual core pc's, that's what I have am2, but it's only uses a single core. You need to add the theme.Billtoo wrote:Hi ttuuxxxttuuxxx wrote:
Hi Billtoo. The reason why you didn't is because that is handled by the Window Manager, its actually called window dressings. 2.14X uses Metacity WM and lxce-panel, Where as what your using is JWM. which 2.14X has as an option, But If you want the bones and paws, you'll need to using Metacity or Icewm I also have them. They are also animated, They change on hover or click. Very Puppy'ish
ttuuxxx
That was it, I compiled it in 214x and it worked but I tried compiling it in wary 090 again with icewm installed and still didn't work.
I don't think 214x was meant for this pc (dual core) but I'll give it a try on my laptop which has an athlon single core processor.
I did have it included in my "ttuuxxx on ice" icewm package http://www.murga-linux.com/puppy/viewto ... 7eae97b121
or if you have icewm installed, add this
ttuuxxx
- Attachments
-
- paws-theme.pet
- (47.21 KiB) Downloaded 356 times
http://audio.online-convert.com/ <-- excellent site
http://samples.mplayerhq.hu/A-codecs/ <-- Codec Test Files
http://html5games.com/ <-- excellent HTML5 games :)
http://samples.mplayerhq.hu/A-codecs/ <-- Codec Test Files
http://html5games.com/ <-- excellent HTML5 games :)
- ttuuxxx
- Posts: 11171
- Joined: Sat 05 May 2007, 10:00
- Location: Ontario Canada,Sydney Australia
- Contact:
Yes I knew that one years ago, but the problem is that xbm only handles 2 colours b&w. It would be nice if someone took jwm-456 and added xpm images, like how the older blinky was. I tried today but had tons of errors, probably better suited for someone who knows more C than I do. jwm-456 is the best version it doesn't have that crappy swap desktop by dragging an item of the right screen.technosaurus wrote:if anyone would like to patch jwm to match the other wm min,max,restore etc... (sortof) the applicable code is in border.c
Edit: To be more specific they are X-bitmaps (which you can convert to with: xpmtoppm | pnmdepth 255 | ppmtopgm | pgmnorm | pgmtopbm | pbmtoxbm)Code: Select all
static BorderPixmapDataType bitmaps[BP_COUNT] = { /* Close */ { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x30, 0x06, 0x70, 0x07, 0xE0, 0x03, 0xC0, 0x01, 0xE0, 0x03, 0x70, 0x07, 0x30, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 }, /* Minimize */ { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xF8, 0x07, 0xF8, 0x07, 0x00, 0x00, 0x00, 0x00 }, /* Maximize */ { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xF8, 0x1F, 0xF8, 0x1F, 0x08, 0x10, 0x08, 0x10, 0x08, 0x10, 0x08, 0x10, 0x08, 0x10, 0xF8, 0x1F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 }, /* Maximize Active */ { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0x0F, 0xC0, 0x0F, 0x00, 0x08, 0xF0, 0x0B, 0xF0, 0x0B, 0x10, 0x0A, 0x10, 0x0A, 0x10, 0x02, 0xF0, 0x03, 0x00, 0x00, 0x00, 0x00 } };
(also the ugly X icon in jwm is x.xpm in the src directory - it would be cool to have the puppy logo as the default window icon)
ttuuxxx
http://audio.online-convert.com/ <-- excellent site
http://samples.mplayerhq.hu/A-codecs/ <-- Codec Test Files
http://html5games.com/ <-- excellent HTML5 games :)
http://samples.mplayerhq.hu/A-codecs/ <-- Codec Test Files
http://html5games.com/ <-- excellent HTML5 games :)
Hi,
I could fix the bug with the Xorgwizard option used to reconstruct the xorg.conf file. As I reported in a early post this option just launched Xvesa instead of call XorgWizard from the command line (after kill X).
The atatched pet has the small change needed for xorgwizard and xwin scripts.
The modifications are:
winx
xorgwizard
I had to add the winx code because I found a weird behavior with xwin after kill X, it tried to launch X without the xorg.conf file and didn't called xorgwizard first. Seems like .xinitrc was still executing and xorgwizard can't run, the small sleep do the trick and its activated in this situation only, a manual restart or clean boot don't activate the delay...
Greetings,
clarf
I could fix the bug with the Xorgwizard option used to reconstruct the xorg.conf file. As I reported in a early post this option just launched Xvesa instead of call XorgWizard from the command line (after kill X).
The atatched pet has the small change needed for xorgwizard and xwin scripts.
The modifications are:
winx
Code: Select all
#line 398
pid=`ps | grep xinitrc | grep -v grep`
if [ "$pid" != "" ]; then
sleep 1
fi
/usr/sbin/xorgwizard
Code: Select all
#commet line 198
# [ -f /usr/X11R7/bin/Xvesa ] && ln -sf Xvesa /usr/X11R7
Greetings,
clarf
- ttuuxxx
- Posts: 11171
- Joined: Sat 05 May 2007, 10:00
- Location: Ontario Canada,Sydney Australia
- Contact:
Thanks clarf will try it out
ttuuxxx
ttuuxxx
http://audio.online-convert.com/ <-- excellent site
http://samples.mplayerhq.hu/A-codecs/ <-- Codec Test Files
http://html5games.com/ <-- excellent HTML5 games :)
http://samples.mplayerhq.hu/A-codecs/ <-- Codec Test Files
http://html5games.com/ <-- excellent HTML5 games :)
- ttuuxxx
- Posts: 11171
- Joined: Sat 05 May 2007, 10:00
- Location: Ontario Canada,Sydney Australia
- Contact:
Hi guys, I went for a drive to the shop to pickup some milk and at the side of the road someone was shooting out 2 mac's G4, well I picked them up and drove home, first I plugged in a monitor, mouse, power-cord. And boom it started booting, It couldn't figure out the keyboard, but then it opened to a login screen and everything was password protected.
Hmmmm so off to google I went, lol with 5 minutes I found a how to and was logged in as a new administrator, man security on mac os X is terrible. Well the unit came with Microsoft Office 2008, some adobe products and a bunch of dvd/cd rippers plus many other apps. lol heck it runs fast, not as fast as puppy but faster than XP. pretty cool, Once I had the new account I was able to manually set the keyboard via the menu.
this is how you easily can make a new administrator ID on a mac.
To reset your OS X password without an OS X CD you need to enter terminal and create a new admin account:
1. Reboot
2. Hold apple + s down after you hear the chime. (windows key + s)
3. When you get text prompt enter in these terminal commands to create a brand new admin account (hitting return after each line):
* mount -uw /
* rm /var/db/.AppleSetupDone
* shutdown -h now
4. After rebooting you should have a brand new admin account. When you login as the new admin you can simply delete the old one and you’re good to go again!
ttuuxxx
Hmmmm so off to google I went, lol with 5 minutes I found a how to and was logged in as a new administrator, man security on mac os X is terrible. Well the unit came with Microsoft Office 2008, some adobe products and a bunch of dvd/cd rippers plus many other apps. lol heck it runs fast, not as fast as puppy but faster than XP. pretty cool, Once I had the new account I was able to manually set the keyboard via the menu.
this is how you easily can make a new administrator ID on a mac.
To reset your OS X password without an OS X CD you need to enter terminal and create a new admin account:
1. Reboot
2. Hold apple + s down after you hear the chime. (windows key + s)
3. When you get text prompt enter in these terminal commands to create a brand new admin account (hitting return after each line):
* mount -uw /
* rm /var/db/.AppleSetupDone
* shutdown -h now
4. After rebooting you should have a brand new admin account. When you login as the new admin you can simply delete the old one and you’re good to go again!
ttuuxxx
http://audio.online-convert.com/ <-- excellent site
http://samples.mplayerhq.hu/A-codecs/ <-- Codec Test Files
http://html5games.com/ <-- excellent HTML5 games :)
http://samples.mplayerhq.hu/A-codecs/ <-- Codec Test Files
http://html5games.com/ <-- excellent HTML5 games :)
So does this mean there's a chance of a 214X/other puppy port to PPC ??
Pretty please
I think amigo has been threatening this,
http://www.murga-linux.com/puppy/viewto ... 991#256991
....and PowerPup started a project ages ago, but it stalled
http://www.murga-linux.com/puppy/viewtopic.php?t=39715
btw, thanks for the instructions, I have an old G4 needing just that!
I plugged it in and got stumped, then got sidetracked and it's got disconnectted/buried, as I needed the workspace
Aitch
Pretty please
I think amigo has been threatening this,
http://www.murga-linux.com/puppy/viewto ... 991#256991
....and PowerPup started a project ages ago, but it stalled
http://www.murga-linux.com/puppy/viewtopic.php?t=39715
btw, thanks for the instructions, I have an old G4 needing just that!
I plugged it in and got stumped, then got sidetracked and it's got disconnectted/buried, as I needed the workspace
Aitch
- ttuuxxx
- Posts: 11171
- Joined: Sat 05 May 2007, 10:00
- Location: Ontario Canada,Sydney Australia
- Contact:
Thanks Aitch also if your getting back into your G4 maybe join this thread, I wouldn't mind expanding on what it came with ,
http://www.murga-linux.com/puppy/viewtopic.php?t=61830
Its nice to learn a new system.
ttuuxxx
http://www.murga-linux.com/puppy/viewtopic.php?t=61830
Its nice to learn a new system.
ttuuxxx
http://audio.online-convert.com/ <-- excellent site
http://samples.mplayerhq.hu/A-codecs/ <-- Codec Test Files
http://html5games.com/ <-- excellent HTML5 games :)
http://samples.mplayerhq.hu/A-codecs/ <-- Codec Test Files
http://html5games.com/ <-- excellent HTML5 games :)
- ttuuxxx
- Posts: 11171
- Joined: Sat 05 May 2007, 10:00
- Location: Ontario Canada,Sydney Australia
- Contact:
Ok guys I've been working on Wary and messing around with the mac.
Now I'm switching back to 2.14X, I like spending a few days on one and switch back to 2.14X since its my main puppy the others are just hobbies, lol
Anyways before I posted the latest bash so that people could compile with Bacon, anyways this is a better smaller way until I get the bacon addons for geany
This package contains a bacon bin file that will work without bash, plus I include a bacon ide editor for building bacon code, the only thing you have to set in the menu for compile is the location of bacon and that's usr/bin/bacon
enjoy ttuuxxx
ps you can even compile the bacon.bac source in it, that's what on display on the screenshot below.
Now I'm switching back to 2.14X, I like spending a few days on one and switch back to 2.14X since its my main puppy the others are just hobbies, lol
Anyways before I posted the latest bash so that people could compile with Bacon, anyways this is a better smaller way until I get the bacon addons for geany
This package contains a bacon bin file that will work without bash, plus I include a bacon ide editor for building bacon code, the only thing you have to set in the menu for compile is the location of bacon and that's usr/bin/bacon
enjoy ttuuxxx
ps you can even compile the bacon.bac source in it, that's what on display on the screenshot below.
- Attachments
-
- tinyIde.jpg
- (57.5 KiB) Downloaded 2225 times
http://audio.online-convert.com/ <-- excellent site
http://samples.mplayerhq.hu/A-codecs/ <-- Codec Test Files
http://html5games.com/ <-- excellent HTML5 games :)
http://samples.mplayerhq.hu/A-codecs/ <-- Codec Test Files
http://html5games.com/ <-- excellent HTML5 games :)
Failure to boot on 2 laptops
Post removed...
Cheers
Peter
Cheers
Peter
Last edited by peebee on Tue 23 Nov 2010, 20:51, edited 1 time in total.