Wine 0.9.26 on puppy 2.11 problem...
I have the source code for wine. When i run configure it tells me that opengl and direct3d support will not be available, it can't find the opengl libs.
I have installed various xorg packages which should give me opengl support, and glxgears runs ok. I suspect i am missing an opengl devel package, but after much googling i still have no idea if this is true, or where to get such a thing.
I'm using an acer laptop with an SiS m661 fx/mx chip, if that helps.
I want to use wine to run windows games - i assume that this is not possible without opengl/d3d support...
Help please!!
help compiling wine with opengl support?
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- Posts: 3
- Joined: Wed 15 Nov 2006, 16:29
- Location: London UK
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- Posts: 3
- Joined: Wed 15 Nov 2006, 16:29
- Location: London UK
wine
Thanks Mark, that fixed the compile problem.
Now winecfg works (having installed two pups to set up the environment) and i managed to use the windows installer to install a graphical game BUT when i try to run the game, wine chokes and says opengl not available!
Am i missing something obvious here? It looks as though opengl was not needed by the installer hence that worked ok... Does anyone have any ideas?
Now winecfg works (having installed two pups to set up the environment) and i managed to use the windows installer to install a graphical game BUT when i try to run the game, wine chokes and says opengl not available!
Am i missing something obvious here? It looks as though opengl was not needed by the installer hence that worked ok... Does anyone have any ideas?